That being said, two big chunks have been added to the game. One of which being the aforementioned options menu and the second is the last of the 3 main heroes to play as: Bass!
As of this posting, all 3 heroes are ready to go. Each one plays differently, and the best part? You can mix and match which heroes you bring into a stage! (See video below).
The differences in each character is as follows:
Mega Man:
- Slide - Can slide under low ceilings to reach powerups/items.
- Mega Buster - Shoots in 2 directions. Chargeable. Can pierce walls. 3 shots at a time.
- Takes normal damage.
Proto Man:
- Dash - Cannot slide under low ceilings. Loses momentum when jumping during a dash.
- Proto Strike - Shoots in 2 directions. Chargeable. Can pierce walls. 2 shots at a time.
- Proto Shield - When standing or dashing, Proto Man's Shield reflect bullets and other projectiles back to whoever shot them.
- Takes double damage.
Bass:
- Dash - Cannot slide under low ceilings. Keeps momentum when jumping during a dash.
- Bass Buster - Shoots in 7 directions. Non-Chargeable. Cannot pierce walls. 3 shots at a time.
- Takes normal damage.
Additional tweaks may be required as development goes along. Words cannot express how excited I am to begin designing the stages around these 3 and seeing what the player can discover with different combinations of characters. ;)