Saturday, July 27, 2019

Collision & Graphic Layers

Another small, yet fun update (for me at least). I started adding in a graphic layer to the game to cover up the collision layer. After some tinkering, though, I learned that it was VERY easy to create ANIMATED tilesets within Godot. So, why not recreate a couple of screen from the stage of the very first Robot Master I ever defeated as a kid. Can you guess who it is? Or which version of the game I was playing?

With that, I leave you with this screenshot. I'll try to shy away from stealing already existing tilesets in the future. But animating the lava elements of this section was so much fun. X3 Who knows? Maybe I can use this concept for a future project.



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